First in-dev release
Binary Fusion is currently in development. Many features still need to be implemented and many of the graphics are not yet what they will be when the game is completed. But this is the first release!...
View ArticleDebugging
I will be debugging my implementation of the GameJolt API. In order to do this the game will have to stay public, so expect the debug console to be open for now.
View ArticleDebugging Complete!
Trophy debugging is now complete. Trophies are fully functional. For now, the only trophies for Binary Fusion are 2 "just-for-lulz" trophies. Actual trophies will be under making as soon as I implement...
View ArticleUpdate coming soon
v0.3 is right around the corner, everyone! And it’s packing some much needed updates! What’s to come in v0.3? Pause menu. 2 new enemies. Endless gamemode. So, everyone look forward to some really great...
View ArticleNews About Upcoming Update
So I have been very busy this past week with band camp and summer reading. However, I have managed to complete the 2 new enemy types I promised as well as a basic structure for an enemy waves system....
View ArticleSpawn System Overhaul!
The update has finally arrived guys! However there IS good news and bad news. I have been really busy with school and band this past week and did not really get to work on this project. Though I did...
View ArticleOverhauling the WHOLE game!
This whole game started as a project to get acquainted with the flashpunk as3 library. Well, I have been working with the library now for over 4 months and I think this game deserves a re-do. It is...
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